MS Kinect Research: lag reduced to 0.002 seconds (VIDEO)

A scientific paper titled: “Real-Time Human Pose Recognition in Parts from Single Depth Images“, published at Microsoft Research in Cambridge, describes how Kinect learning routines can be used to improve the speed and accuracy of limb-detection techniques: meaning, more fun and less delay for the gaming masses! The system runs at 200 frames per second […]Related Kinect News:

A bejegyzés kategóriája: AI, artificial intelligence, core, future, future of Kinect, hardcore, Kinect Featured, Kinect játékok, kinect lag, Kinect Research, Kinect Science, lag, Learning, Machine Learning, Microsoft, microsoft research, Player recognition, Scientific paper, technology, Xbox Kinect, Xbox Kinect News
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